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Flowing Material

Technical Art

Passion in mixing technology with creativity is natural when one has fallen in love with interactive media.

Solo Game Dev

I am currently developing a game solo! Using C# scripting in Visual Studio, asset creation in Blender, editing audio and visual elements in Adobe Creative Cloud apps and, of course, assembling everything in my current game engine of choice: Unity!

Past Experiments

There are many areas to explore in technical art. Some programs I enjoyed learning are Unreal Engine, Maya and Adobe After Effects. Here are a few examples of my past creative adventures:

2D Character Rigging

Rigging as well as live action footage tracking in Adobe After Effects

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