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Technical Art
I became a detective for technical issue solutions in digital art during my time working towards a computer animation degree. I later learned a lot of helpful programming skills while working towards a cyber security & information assurance degree.
Here are some examples of my technical art experience:
2D Character Rigging
I learned how to rig a 2D character and track live action mouth footage to it in After Effects & Premiere live on Twitch.

Particle VFX
I explored different particle emitters in Unreal Engine 4 using the node based editing tools
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