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My Portfolio

Technical Art

I became a detective for technical issue solutions in digital art during my time working towards a computer animation degree. I later learned a lot of helpful programming skills while working towards a cyber security & information assurance degree.

Here are some examples of my technical art experience:

Solo Game Dev

I am currently developing a game solo! Using C# scripting in Visual Studio, asset creation in Blender, editing audio and visual elements in Adobe Creative Cloud apps and, of course, assembling everything in my current game engine of choice: Unity!

2D Character Rigging

I learned how to rig a 2D character and track live action mouth footage to it in After Effects & Premiere live on Twitch.

Particle VFX
I explored different particle emitters in Unreal Engine 4 using the node based editing tools
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